made bone death sound louder and removed unused sounds
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10 changed files with 43 additions and 23 deletions
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@ -15,7 +15,7 @@ onready var anims = $AnimationPlayer
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onready var sprite = $Sprite
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func _ready():
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death_sound = Game.a_bone
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death_sound = Game.a_die_skeleton
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timer.start(shoot_time)
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func _on_Timer_timeout():
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