turned off camera smoothing
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7 changed files with 30 additions and 27 deletions
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@ -25,6 +25,7 @@ func _physics_process(delta):
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else: move_up_and_down(delta)
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#Speed up if in raycast
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if raycast.get_collider() != null:
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Debug.print(raycast.get_collider())
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if raycast.get_collider().is_in_group("player"):
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go_fast = true
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timer.set_wait_time(0.5)
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