adjusted tin particle physics and added mine explosion sound

This commit is contained in:
pennyrigate 2023-02-21 16:13:48 -05:00
parent 40e10663d6
commit 38daea272c
2 changed files with 9 additions and 1 deletions

View file

@ -2,6 +2,7 @@ extends "res://objects/enemy/enemy.gd"
func _ready():
$AnimatedSprite.play("explode")
Game.play_sound(Game.a_die_robot,Game.ac_die)
func _on_animation_finished():
queue_free()