added hatches!
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parent
9947cdfc45
commit
3433dae09c
10 changed files with 267 additions and 18 deletions
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@ -13,6 +13,7 @@
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[ext_resource path="res://maps/map.gd" type="Script" id=11]
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[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=12]
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
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[ext_resource path="res://objects/environment/hatch/hatch.tscn" type="PackedScene" id=14]
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
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[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
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@ -45,9 +46,6 @@ animations = [ {
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"speed": 20.0
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} ]
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[sub_resource type="RectangleShape2D" id=8]
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extents = Vector2( 4, 4 )
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[node name="Map2" type="Node2D" groups=["map"]]
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script = ExtResource( 11 )
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@ -119,9 +117,6 @@ format = 1
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[node name="Turniwood5" parent="." instance=ExtResource( 12 )]
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position = Vector2( 80, 120 )
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[node name="Turniwood10" parent="." instance=ExtResource( 12 )]
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position = Vector2( 224, 104 )
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[node name="Turniwood6" parent="." instance=ExtResource( 12 )]
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position = Vector2( 72, 112 )
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delay = 0.5
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@ -196,17 +191,13 @@ playing = true
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position = Vector2( 27, 128 )
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[node name="Roboturret" parent="." instance=ExtResource( 24 )]
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position = Vector2( 168, 152 )
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position = Vector2( 184, 112 )
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scale = Vector2( -1, 1 )
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shoot_time = 4.0
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 196, 116 )
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shape = SubResource( 8 )
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 210, 116 )
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shape = SubResource( 8 )
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[node name="Hatch" parent="." instance=ExtResource( 14 )]
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position = Vector2( 216, 112 )
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[editable path="RollingFiend"]
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