gotta go fast, hit that BLJgit status
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10 changed files with 115 additions and 6 deletions
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@ -108,4 +108,7 @@ func _on_player_teleport_finished() -> void:
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Fade.fade_out(Options.transition_speed_secs)
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yield(Fade, "fade_finished")
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get_tree().paused = false
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if Options.speedrun_timer:
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SpeedrunTimer.timer_running = true
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SpeedrunTimer.visible = true
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SceneManager.current_scene = load("res://cutscenes/intro_story.tscn").instance()
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@ -7,6 +7,8 @@ func _ready():
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Game.marathon_mode = false
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Fade.fade_in(Options.transition_speed_secs)
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#Grey out continue if no save files
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SpeedrunTimer.visible = false
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SpeedrunTimer.timer_running = false
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yield(get_tree(),"idle_frame")
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if Save.current_file and not Save.current_file.debug:
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$Panel/Continue.grab_focus()
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