gotta go fast, hit that BLJgit status
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b54e9272c6
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32189c29a4
10 changed files with 115 additions and 6 deletions
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@ -18,6 +18,7 @@ const TRANS_SPEEDS := [0.8, 0.4, 0.2, 0.0000001]
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#Game
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var rumble: int = RumbleMode.FULL
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var gore: int = Gore.FULL
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var speedrun_timer: bool = false setget _set_speedrun_timer
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var scoreboard_name: String = "" setget _set_scoreboard_name
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var scoreboard_id: int = -1
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@ -64,7 +65,8 @@ func load_options() -> void:
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# game
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rumble = file.get_value("game", "rumble", defaults.rumble)
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gore = file.get_value("game", "gore", defaults.gore)
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scoreboard_name = file.get_value("game", "scoreboard_name", "")
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_set_speedrun_timer(file.get_value("game", "speedrun_timer", defaults.speedrun_timer))
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_set_scoreboard_name(file.get_value("game", "scoreboard_name", ""))
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randomize()
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scoreboard_id = file.get_value("game", "scoreboard_id", randi())
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# video
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@ -87,6 +89,7 @@ func load_defaults(section: int = Section.ALL) -> void:
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Section.GAME, Section.ALL:
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rumble = defaults.rumble
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gore = defaults.gore
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speedrun_timer = defaults.speedrun_timer
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scoreboard_name = defaults.scoreboard_name
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scoreboard_id = randi()
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Section.VIDEO, Section.ALL:
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@ -107,6 +110,7 @@ func save_options() -> void:
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#Game
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file.set_value("game", "rumble", rumble)
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file.set_value("game", "gore", gore)
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file.set_value("game", "speedrun_timer", speedrun_timer)
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file.set_value("game", "scoreboard_name", scoreboard_name)
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file.set_value("game", "scoreboard_id", scoreboard_id)
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#Video
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@ -129,9 +133,16 @@ func save_options() -> void:
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# Setters
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# game setters
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func _set_speedrun_timer(value: bool) -> void:
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speedrun_timer = value
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if not speedrun_timer:
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SpeedrunTimer.visible = false
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SpeedrunTimer.timer_running = false
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func _set_scoreboard_name(value: String) -> void:
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scoreboard_name = value.substr(0, 10).to_lower()
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# video setters
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func _set_fullscreen(value: bool) -> void:
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fullscreen = value
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