more sounds
This commit is contained in:
parent
9b1e7bd813
commit
31b901acb5
28 changed files with 298 additions and 47 deletions
BIN
audio/sounds/explosion_small.ogg
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audio/sounds/explosion_small.ogg
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audio/sounds/explosion_small.ogg.import
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audio/sounds/explosion_small.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/explosion_small.ogg-5216335c53e96b9f065c97dbab493900.oggstr"
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[deps]
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source_file="res://audio/sounds/explosion_small.ogg"
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dest_files=[ "res://.import/explosion_small.ogg-5216335c53e96b9f065c97dbab493900.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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audio/sounds/fami_fire.ogg
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audio/sounds/fami_fire.ogg
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audio/sounds/fami_fire.ogg.import
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audio/sounds/fami_fire.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/fami_fire.ogg-7d48246f6888726a31873eea08f70a0e.oggstr"
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[deps]
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source_file="res://audio/sounds/fami_fire.ogg"
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dest_files=[ "res://.import/fami_fire.ogg-7d48246f6888726a31873eea08f70a0e.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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BIN
audio/sounds/fami_hurt.ogg
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audio/sounds/fami_hurt.ogg
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audio/sounds/fami_hurt.ogg.import
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audio/sounds/fami_hurt.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/fami_hurt.ogg-adfce286ee95d8c964b46278ec8ff44c.oggstr"
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[deps]
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source_file="res://audio/sounds/fami_hurt.ogg"
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dest_files=[ "res://.import/fami_hurt.ogg-adfce286ee95d8c964b46278ec8ff44c.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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BIN
audio/sounds/mech_creak.ogg
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audio/sounds/mech_creak.ogg
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audio/sounds/mech_creak.ogg.import
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audio/sounds/mech_creak.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/mech_creak.ogg-79fbe143f3146fc7febbee874f944d6c.oggstr"
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[deps]
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source_file="res://audio/sounds/mech_creak.ogg"
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dest_files=[ "res://.import/mech_creak.ogg-79fbe143f3146fc7febbee874f944d6c.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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BIN
audio/sounds/mech_walk.ogg
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audio/sounds/mech_walk.ogg
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audio/sounds/mech_walk.ogg.import
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audio/sounds/mech_walk.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/mech_walk.ogg-13e00915dfb31c8d2d1b15a28b1f75cd.oggstr"
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[deps]
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source_file="res://audio/sounds/mech_walk.ogg"
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dest_files=[ "res://.import/mech_walk.ogg-13e00915dfb31c8d2d1b15a28b1f75cd.oggstr" ]
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[params]
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loop=true
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loop_offset=0
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audio/sounds/mech_walk_1.ogg
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audio/sounds/mech_walk_1.ogg
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audio/sounds/mech_walk_1.ogg.import
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audio/sounds/mech_walk_1.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/mech_walk_1.ogg-6dd72afbb891524efea9f536bdc85d49.oggstr"
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[deps]
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source_file="res://audio/sounds/mech_walk_1.ogg"
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dest_files=[ "res://.import/mech_walk_1.ogg-6dd72afbb891524efea9f536bdc85d49.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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audio/sounds/mech_walk_2.ogg
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audio/sounds/mech_walk_2.ogg
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audio/sounds/mech_walk_2.ogg.import
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audio/sounds/mech_walk_2.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/mech_walk_2.ogg-227b24128e178813bb6e6b045d76ba8a.oggstr"
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[deps]
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source_file="res://audio/sounds/mech_walk_2.ogg"
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dest_files=[ "res://.import/mech_walk_2.ogg-227b24128e178813bb6e6b045d76ba8a.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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audio/sounds/se_g2.ogg
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audio/sounds/se_g2.ogg
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audio/sounds/se_g2.ogg.import
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audio/sounds/se_g2.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/se_g2.ogg-647fc6e2344b491f0492d582ece43c0c.oggstr"
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[deps]
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source_file="res://audio/sounds/se_g2.ogg"
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dest_files=[ "res://.import/se_g2.ogg-647fc6e2344b491f0492d582ece43c0c.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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BIN
audio/sounds/vulcan.ogg
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audio/sounds/vulcan.ogg
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audio/sounds/vulcan.ogg.import
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audio/sounds/vulcan.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/vulcan.ogg-3f1fcecf4fe0d3cd99da6f19e4e3f50a.oggstr"
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[deps]
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source_file="res://audio/sounds/vulcan.ogg"
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dest_files=[ "res://.import/vulcan.ogg-3f1fcecf4fe0d3cd99da6f19e4e3f50a.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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@ -54,7 +54,7 @@ const a_teleport = preload("res://audio/sounds/teleport.ogg")
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const a_mkey = preload("res://audio/sounds/mkey.ogg")
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const a_msx_die = preload("res://audio/sounds/msx_die.ogg")
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const a_famira = preload("res://audio/sounds/famira.ogg")
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const a_vulcan = preload("res://audio/sounds/se_g2.wav")
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const a_vulcan = preload("res://audio/sounds/vulcan.ogg")
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const a_grumble = preload("res://audio/sounds/fami_grumble.ogg")
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const a_laser_ready = preload("res://audio/sounds/laser_ready.ogg")
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const a_copsquash = preload("res://audio/sounds/copsquash.ogg")
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@ -64,6 +64,7 @@ const a_ominous = preload("res://audio/sounds/ominous.ogg")
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const a_bullet_casing = preload("res://audio/sounds/shell.ogg")
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const a_gun_cock = preload("res://audio/sounds/gun_cock.ogg")
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const a_famira_die = preload("res://audio/sounds/famira_die.ogg")
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const a_small_explosion = preload("res://audio/sounds/explosion_small.ogg")
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var loop_section = null
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var has_looped = false
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@ -66,7 +66,7 @@ material = ExtResource( 11 )
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margin_left = 8.0
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margin_top = 192.0
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margin_right = 248.0
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margin_bottom = 1281.0
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margin_bottom = 1294.0
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theme = ExtResource( 1 )
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text = "And so with Fami and all the other corruptive forces of the world taken out, a new future is born.
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@ -75,34 +75,20 @@ turned Fami into Super Famira, one of the most powerful beings in the entire uni
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heroic courage.
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SG and the other freedom fighters realized that kind of power should not be able to rest in the hands of anyone,
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and so a year later, the heroes collected the shards again and sent them to planet x, never to be found again.
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and so, the heroes vow to collect the shards again next year to find a way to get rid of them for good...
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9 years later, on the tenth anniversary of fami's death, SG and the other freedom fighters meet up for a picnic in
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celebration of his defeat.
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The freedom fighters plan to create a new future in the ashes of old virginia.
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A world that doesn't revolve around money and power,
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where everyone works together to the best of their ability to support each other and share resources.
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It will take a lot of work to create this future and it will continually take a lot of work to keep it running.
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Many things have changed since 2083. Fami's oppressive goverment has crumbled, what was once a totalitarian virginia has now
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become a peaceful group of villages living on the landmass known as \"Genesis Island\".
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Much of the world's problems are a thing of the past. The world no longer revolves around money and power.
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Instead everyone works together to the best of their ability to support each other and share resources.
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It took the work of many people to create this future, and it
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takes everyone's contributions to keep it alive.
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Congratulations!
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You are a super player!!
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The future is bright thanks to you!!!
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Rest well until the time comes again!!!!
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10 years after Fami died, SG and the other freedom fighters meet up for a picnic in celebration of his defeat.
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Many things have changed since 2083, Ms. X realizing that drugs did not help her feel better, is now 3 years sober.
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Speccy is now a brilliant inventor, who has worked on top notch computers and game consoles.
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Lastly, SG adopted a kid named SMS, who is
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taken care of by SG as well as other friends they've made from their village. SMS looks up to SG and wishes to be a hero one day.
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Of course, keeping the utopia alive is still important and there are still smaller problems to fix, but hopefully everyone will continue
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to live in a world without the need for heroes to defeat great evils.
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It's thanks to everyone that the world is saved, not only SG, but their friends as well, and you, the player!"
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"
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align = 1
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autowrap = true
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graphics/ending/end.png
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graphics/ending/end.png
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graphics/ending/end.png.import
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graphics/ending/end.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/end.png-086a46f85042ae90dc3a1e18c99813d0.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/ending/end.png"
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dest_files=[ "res://.import/end.png-086a46f85042ae90dc3a1e18c99813d0.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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graphics/ending/end_egg.png
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graphics/ending/end_egg.png
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graphics/ending/end_egg.png.import
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graphics/ending/end_egg.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/end_egg.png-2074c63941c3a4ac7552b725f3fe0e89.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/ending/end_egg.png"
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dest_files=[ "res://.import/end_egg.png-2074c63941c3a4ac7552b725f3fe0e89.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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extends Node2D
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func _ready() -> void:
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Audio.play_sound(Audio.a_explosion,Audio.ac_die)
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Audio.play_sound(Audio.a_small_explosion,Audio.ac_die)
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var sprite: AnimatedSprite = get_child(randi() % get_child_count())
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sprite.visible = true
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sprite.play()
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[gd_scene load_steps=57 format=2]
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[gd_scene load_steps=58 format=2]
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[ext_resource path="res://objects/enemy/boss/famira.gd" type="Script" id=1]
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[ext_resource path="res://shaders/scale3x.gdshader" type="Shader" id=2]
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@ -26,6 +26,7 @@
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[ext_resource path="res://graphics/enemy/boss/fami_parts/head_lower.png" type="Texture" id=24]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/head_upper.png" type="Texture" id=25]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/mouth_tendril.png" type="Texture" id=26]
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[ext_resource path="res://audio/sounds/fami_fire.ogg" type="AudioStream" id=27]
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[ext_resource path="res://graphics/enemy/boss/famira_fire.png" type="Texture" id=28]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/leg_lower.png" type="Texture" id=29]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/hand.png" type="Texture" id=30]
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@ -3396,7 +3397,7 @@ tracks/14/loop_wrap = true
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/14/keys = {
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"times": PoolRealArray( 0.5 ),
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"times": PoolRealArray( 0.1 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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@ -3637,6 +3638,18 @@ tracks/16/keys = {
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"update": 0,
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"values": [ -40.649 ]
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}
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tracks/17/type = "value"
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tracks/17/path = NodePath("../Fire:playing")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/17/keys = {
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"times": PoolRealArray( 0, 0.3, 2.8 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ false, true, false ]
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}
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[sub_resource type="CapsuleShape2D" id=13]
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radius = 24.0
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@ -4262,25 +4275,25 @@ collision_mask = 128
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monitorable = false
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[node name="Body" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( -3.99538, -23.9291 )
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position = Vector2( 0.00461769, -23.9291 )
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rotation = -0.0114693
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shape = SubResource( 13 )
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[node name="Brain" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( 28.8937, -94.5452 )
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rotation = 2.97362
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position = Vector2( 11.5072, -96.7914 )
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rotation = 2.48158
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z_index = 100
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shape = SubResource( 14 )
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[node name="LowerJaw" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( -8.729, -72.6809 )
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rotation = 1.68893
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position = Vector2( -21.3082, -76.1166 )
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rotation = 1.66395
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z_index = 100
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shape = SubResource( 15 )
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[node name="UpperJaw" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( 2.60798, -115.968 )
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rotation = -1.16805
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position = Vector2( -21.8181, -103.259 )
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rotation = -1.66238
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z_index = 100
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||||
shape = SubResource( 16 )
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||||
|
@ -4397,6 +4410,10 @@ collide_with_bodies = false
|
|||
|
||||
[node name="Grumble" type="AudioStreamPlayer" parent="."]
|
||||
|
||||
[node name="Fire" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 27 )
|
||||
volume_db = -10.0
|
||||
|
||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
||||
[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]
|
||||
[connection signal="state_entered" from="StateChart/Root/Roar" to="." method="_on_Roar_state_entered" flags=3]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=40 format=2]
|
||||
[gd_scene load_steps=43 format=2]
|
||||
|
||||
[ext_resource path="res://shaders/color_noise.gdshader" type="Shader" id=1]
|
||||
[ext_resource path="res://graphics/enemy/boss/stg_2600/tailpipes.png" type="Texture" id=2]
|
||||
|
@ -19,6 +19,9 @@
|
|||
[ext_resource path="res://shaders/fade.gdshader" type="Shader" id=17]
|
||||
[ext_resource path="res://graphics/fade_patterns/stg_explosion.png" type="Texture" id=18]
|
||||
[ext_resource path="res://objects/enemy/boss/sg2083.gd" type="Script" id=19]
|
||||
[ext_resource path="res://audio/sounds/mech_creak.ogg" type="AudioStream" id=20]
|
||||
[ext_resource path="res://audio/sounds/mech_walk_2.ogg" type="AudioStream" id=21]
|
||||
[ext_resource path="res://audio/sounds/mech_walk_1.ogg" type="AudioStream" id=22]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=27]
|
||||
extents = Vector2( 44, 76 )
|
||||
|
@ -1035,6 +1038,42 @@ tracks/7/keys = {
|
|||
"update": 0,
|
||||
"values": [ -26.8344, -19.6257, -38.4223, -35.1608, -26.8344 ]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/path = NodePath("Walk1:playing")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"times": PoolRealArray( 0.5 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/path = NodePath("Walk2:playing")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"times": PoolRealArray( 1 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/path = NodePath("Creak:playing")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=15]
|
||||
resource_name = "die"
|
||||
|
@ -2203,7 +2242,7 @@ update_scale = false
|
|||
|
||||
[node name="KneeBack" type="Sprite" parent="Axle"]
|
||||
modulate = Color( 0.74902, 0.74902, 0.74902, 1 )
|
||||
position = Vector2( 6.25089, 28.1233 )
|
||||
position = Vector2( 6.25088, 28.1233 )
|
||||
scale = Vector2( 1, -1 )
|
||||
z_index = -1
|
||||
texture = ExtResource( 8 )
|
||||
|
@ -2248,4 +2287,15 @@ monitoring = false
|
|||
position = Vector2( 100, 92 )
|
||||
shape = SubResource( 26 )
|
||||
|
||||
[node name="Creak" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 20 )
|
||||
|
||||
[node name="Walk1" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 22 )
|
||||
volume_db = -6.0
|
||||
|
||||
[node name="Walk2" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 21 )
|
||||
volume_db = -6.0
|
||||
|
||||
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_finished"]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue