added bow

This commit is contained in:
pennyrigate 2022-12-17 22:47:46 -05:00
parent 5d01f40535
commit 2d3fc72ebe
50 changed files with 610 additions and 151 deletions

View file

@ -0,0 +1,13 @@
extends Node2D
func _ready():
scale.x = get_parent().get_node("Player").sprite.scale.x
func _physics_process(delta):
position.x += 4 * scale.x
func _on_Area2D_body_entered(body):
if body is TileMap or body is StaticBody2D:
queue_free()