begun work on msx off level indicator

This commit is contained in:
pennyrigate 2023-12-26 21:15:04 -05:00
parent 137f5ff414
commit 2774decaf9
10 changed files with 351 additions and 60 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/npc/msx_respawn.png" type="Texture" id=2]
@ -51,7 +51,7 @@ tracks/2/keys = {
"values": [ 0 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("HereTakeThis:visible")
tracks/3/path = NodePath("Dialogue/HereTakeThis:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
@ -63,7 +63,7 @@ tracks/3/keys = {
"values": [ false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("ComeHere:visible")
tracks/4/path = NodePath("Dialogue/ComeHere:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
@ -75,7 +75,7 @@ tracks/4/keys = {
"values": [ false ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("HelpMe:visible")
tracks/5/path = NodePath("Dialogue/HelpMe:visible")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
@ -169,7 +169,7 @@ tracks/2/keys = {
"values": [ 0 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("ComeHere:visible")
tracks/3/path = NodePath("Dialogue/ComeHere:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
@ -235,18 +235,6 @@ tracks/3/keys = {
"method": "spawn_shard"
} ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("HereTakeThis:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 2.52 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
[sub_resource type="Animation" id=20]
resource_name = "help me"
@ -289,7 +277,7 @@ tracks/2/keys = {
"values": [ 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("ComeHere:visible")
tracks/3/path = NodePath("Dialogue/ComeHere:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
@ -301,7 +289,7 @@ tracks/3/keys = {
"values": [ false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("HelpMe:visible")
tracks/4/path = NodePath("Dialogue/HelpMe:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
@ -354,7 +342,7 @@ tracks/2/keys = {
"values": [ 0 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("ComeHere:visible")
tracks/3/path = NodePath("Dialogue/ComeHere:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
@ -467,7 +455,7 @@ _data = [ Vector2( 0, 1 ), 0.0, -0.113537, 0, 0, Vector2( 1, 0 ), -3.35032, 0.0,
[sub_resource type="Animation" id=21]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("HelpMe:visible")
tracks/0/path = NodePath("Dialogue/HelpMe:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
@ -478,18 +466,74 @@ tracks/0/keys = {
"update": 1,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Dialogue/HereTakeThis:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Dialogue/ComeHere:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=22]
resource_name = "help me"
length = 3.0
[sub_resource type="Animation" id=23]
resource_name = "come here"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("HelpMe:visible")
tracks/0/path = NodePath("Dialogue/ComeHere:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 2.9 ),
"times": PoolRealArray( 0, 1.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
[sub_resource type="Animation" id=22]
resource_name = "help me"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("Dialogue/HelpMe:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
[sub_resource type="Animation" id=24]
resource_name = "here take this"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("Dialogue/HereTakeThis:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
@ -575,7 +619,15 @@ __meta__ = {
[node name="BlinkTimer" type="Timer" parent="."]
[node name="HereTakeThis" type="Label" parent="."]
[node name="TextAnim" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 21 )
"anims/come here" = SubResource( 23 )
"anims/help me" = SubResource( 22 )
"anims/here take this" = SubResource( 24 )
[node name="Dialogue" type="Node2D" parent="."]
[node name="HereTakeThis" type="Label" parent="Dialogue"]
visible = false
material = ExtResource( 6 )
margin_left = -48.0
@ -586,35 +638,26 @@ theme = ExtResource( 5 )
text = "Here, take this"
align = 1
[node name="ComeHere" type="Label" parent="."]
[node name="ComeHere" type="Label" parent="Dialogue"]
visible = false
material = ExtResource( 6 )
margin_left = -47.0
margin_left = -96.0
margin_top = -22.0
margin_right = 58.0
margin_right = 9.0
margin_bottom = -8.0
theme = ExtResource( 5 )
text = "Hey, come here!"
[node name="HelpMe" type="Label" parent="."]
[node name="HelpMe" type="Label" parent="Dialogue"]
visible = false
material = ExtResource( 6 )
margin_left = -41.0
margin_left = -76.0
margin_top = -33.0
margin_right = 43.0
margin_right = 8.0
margin_bottom = -10.0
theme = ExtResource( 5 )
text = "Help me get
outta here!"
align = 1
[node name="TextAnim" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 21 )
"anims/help me" = SubResource( 22 )
[node name="CopDetector" type="RayCast2D" parent="."]
enabled = true
cast_to = Vector2( -135, 0 )
collision_mask = 3
[connection signal="timeout" from="BlinkTimer" to="." method="_on_BlinkTimer_timeout"]