adjusted amount of slime splatter

This commit is contained in:
pennyrigate 2023-04-13 13:24:38 -04:00
parent 8d49710a97
commit 25149b376d

View file

@ -7,8 +7,10 @@ _data = [ Vector2( 0, 1 ), 0.0, -0.113537, 0, 0, Vector2( 1, 0 ), -3.35032, 0.0,
[node name="DeathSplatter" type="CPUParticles2D"]
emitting = false
amount = 16
lifetime = 0.4
one_shot = true
speed_scale = 1.25
explosiveness = 0.9
local_coords = false
texture = ExtResource( 1 )