make player player player player player player player player player player player player player player player player player player player palyer player player player player player player player player player
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3 changed files with 26 additions and 7 deletions
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@ -72,7 +72,9 @@ func _ready() -> void:
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#set palette
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var palette = load("res://graphics/player/palettes/%s.png" % Game.current_palette)
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sprite.material.set_shader_param("palette", palette)
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$Graphics/CFox.material.set_shader_param("palette", palette)
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$"%CFox".material.set_shader_param("palette", palette)
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$"%DissolveParticles".material.set_shader_param("palette", palette)
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# death handling
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Game.respawn_point = global_position
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connect("died", Game, "_on_player_died")
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