made some changes :)
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parent
d3e402bb5b
commit
1a7c40f688
16 changed files with 311 additions and 13 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=27 format=2]
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[gd_scene load_steps=28 format=2]
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[ext_resource path="res://objects/enemy/boss/2600.gd" type="Script" id=1]
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[ext_resource path="res://graphics/enemy/boss/stg_2600/tailpipes.png" type="Texture" id=2]
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@ -15,6 +15,7 @@
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[ext_resource path="res://graphics/enemy/boss/stg_2600/beam_gradient.png" type="Texture" id=13]
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[ext_resource path="res://shaders/beam_cycle.gdshader" type="Shader" id=14]
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[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=15]
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[ext_resource path="res://graphics/particles/smoke.png" type="Texture" id=16]
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[sub_resource type="ShaderMaterial" id=11]
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shader = ExtResource( 3 )
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@ -72,10 +73,13 @@ tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 1.6, 3.4 ),
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"transitions": PoolRealArray( 1, 1 ),
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"times": PoolRealArray( 0, 1.6, 3.4 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"values": [ {
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"args": [ true ],
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"method": "_play_charge_sound"
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}, {
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"args": [ true ],
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"method": "_play_laser_sound"
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}, {
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"args": [ false ],
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@ -340,8 +344,9 @@ texture = ExtResource( 2 )
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[node name="SmokeParticles" type="CPUParticles2D" parent="Axle/Head/Tailpipes"]
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position = Vector2( 10, -10 )
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amount = 12
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texture = ExtResource( 15 )
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direction = Vector2( 1, -1 )
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texture = ExtResource( 16 )
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direction = Vector2( 1.25, -1 )
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spread = 0.0
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gravity = Vector2( 0, -30 )
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initial_velocity = 20.0
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initial_velocity_random = 1.0
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@ -357,8 +362,9 @@ color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
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[node name="SmokeParticles2" type="CPUParticles2D" parent="Axle/Head/Tailpipes"]
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position = Vector2( 8, 0 )
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amount = 12
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texture = ExtResource( 15 )
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direction = Vector2( 1, -1 )
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texture = ExtResource( 16 )
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direction = Vector2( 1.25, -1 )
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spread = 0.0
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gravity = Vector2( 0, -30 )
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initial_velocity = 20.0
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initial_velocity_random = 1.0
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@ -372,8 +378,9 @@ color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
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[node name="SmokeParticles3" type="CPUParticles2D" parent="Axle/Head/Tailpipes"]
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position = Vector2( 5, -9 )
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amount = 12
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texture = ExtResource( 15 )
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direction = Vector2( 1, -1 )
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texture = ExtResource( 16 )
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direction = Vector2( 1.25, -1 )
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spread = 0.0
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gravity = Vector2( 0, -30 )
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initial_velocity = 20.0
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initial_velocity_random = 1.0
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