several changes.
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19 changed files with 57 additions and 117 deletions
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@ -70,7 +70,6 @@ func die():
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head_sprite.texture = preload("res://graphics/enemy/boss/stg_2600/head_cracked.png")
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1:
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shot_speed = 70
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fire_rate = 0.8
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$"%GlassShape".queue_free()
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emit_signal("entered_phase", 3)
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head_sprite.texture = preload("res://graphics/enemy/boss/stg_2600/head_broken.png")
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