changed @ to ♫

This commit is contained in:
pennyrigate 2023-05-17 01:56:19 -04:00
parent 542351dbe5
commit 18d0d81ae6
6 changed files with 14 additions and 73 deletions

View file

@ -187,7 +187,7 @@ initial_velocity = 16.0
color_initial_ramp = SubResource( 11 )
[node name="HUD" parent="." instance=ExtResource( 2 )]
song_name = "@Moon Trail"
song_name = "Moon Trail"
[node name="Player" parent="." instance=ExtResource( 8 )]
position = Vector2( 16, 56 )

View file

@ -503,7 +503,7 @@ position = Vector2( 496, 16 )
color = 4
[node name="HUD" parent="." instance=ExtResource( 7 )]
song_name = "@Dusk Park"
song_name = "Dusk Park"
[node name="ColorRect" type="ColorRect" parent="."]
margin_left = 256.0

File diff suppressed because one or more lines are too long

View file

@ -662,7 +662,7 @@ position = Vector2( 0, 194 )
scale = Vector2( 32, 1 )
[node name="HUD" parent="." instance=ExtResource( 17 )]
song_name = "@Burnt Out"
song_name = "Burnt Out"
[node name="Exit" parent="." instance=ExtResource( 26 )]
position = Vector2( 28, -356 )

View file

@ -523,7 +523,7 @@ position = Vector2( -96, 96 )
texture = ExtResource( 10 )
[node name="HUD" parent="." instance=ExtResource( 17 )]
song_name = "@Cryokiller"
song_name = "Cryokiller"
[node name="Exit" parent="." instance=ExtResource( 19 )]
position = Vector2( 752, 164 )

View file

@ -1,13 +1,11 @@
[gd_scene load_steps=33 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6]
[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=7]
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=8]
[ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=9]
[ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=10]
[ext_resource path="res://maps/map.gd" type="Script" id=11]
@ -17,20 +15,15 @@
[ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=15]
[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
[ext_resource path="res://objects/enemy/hellarcher.tscn" type="PackedScene" id=18]
[ext_resource path="res://objects/environment/switches/button.tscn" type="PackedScene" id=19]
[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22]
[ext_resource path="res://objects/enemy/steam.tscn" type="PackedScene" id=23]
[ext_resource path="res://objects/enemy/laser_wall.tscn" type="PackedScene" id=24]
[ext_resource path="res://objects/enemy/cop.tscn" type="PackedScene" id=25]
[ext_resource path="res://objects/environment/turret/turret_bullet.tscn" type="PackedScene" id=26]
[ext_resource path="res://objects/player/player_scholar.tscn" type="PackedScene" id=27]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 20 )
[sub_resource type="ShaderMaterial" id=4]
shader = ExtResource( 17 )
shader_param/border_color = Color( 0, 0, 0, 1 )
@ -73,7 +66,7 @@ tile_set = ExtResource( 3 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 65537, 983063, 0, 65537, 983064, 0, 65537, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1114127, 0, 0, 1179663, 0, 0, 1245199, 0, 0, 1245202, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310737, 0, 65537, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1310741, 0, 0, 1310742, 0, 0, 1310743, 0, 0, 1310744, 0, 0, 1310745, 0, 65537, 1310746, 0, 65537, 1310747, 0, 65537, 1310748, 0, 65537, 1310749, 0, 65537, 1310750, 0, 65537, 1310751, 0, 65537, 1310752, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 65537, 983063, 0, 65537, 983064, 0, 65537, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
[node name="Rock" parent="." instance=ExtResource( 9 )]
position = Vector2( 152, 120 )
@ -84,25 +77,9 @@ position = Vector2( 264, 168 )
[node name="Slime2" parent="." instance=ExtResource( 10 )]
position = Vector2( 264, 160 )
[node name="Slime2" parent="." instance=ExtResource( 10 )]
position = Vector2( 216, 168 )
[node name="Slime3" parent="." instance=ExtResource( 10 )]
position = Vector2( 216, 168 )
[node name="Slime4" parent="." instance=ExtResource( 10 )]
position = Vector2( 216, 168 )
[node name="Arrow" parent="." instance=ExtResource( 13 )]
position = Vector2( 104, 120 )
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 224, 64 )
[node name="Ladder3" parent="." instance=ExtResource( 8 )]
position = Vector2( 40, 136 )
scale = Vector2( 1, 5 )
[node name="Ladder" type="TileMap" parent="."]
tile_set = ExtResource( 2 )
cell_size = Vector2( 8, 8 )
@ -138,10 +115,6 @@ delay = 2.0
[node name="RespawnPoint" parent="." instance=ExtResource( 16 )]
position = Vector2( 88, 160 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="RespawnPoint"]
position = Vector2( 0, -4 )
shape = SubResource( 1 )
[node name="Tin2" parent="." instance=ExtResource( 20 )]
position = Vector2( 32, 72 )
up_boundary = 3.0
@ -153,40 +126,18 @@ up_boundary = 3.0
down_boundary = 3.0
move_direction = 1
[node name="SawTest3" type="AnimatedSprite" parent="."]
material = SubResource( 4 )
position = Vector2( 120, 168 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="SawTest4" type="AnimatedSprite" parent="."]
material = SubResource( 4 )
position = Vector2( 160, 168 )
z_index = -3
frames = SubResource( 5 )
playing = true
[node name="SawTest5" type="AnimatedSprite" parent="."]
material = SubResource( 4 )
position = Vector2( 56, 176 )
z_index = -3
frames = SubResource( 5 )
playing = true
[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
position = Vector2( 48, 120 )
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
visible = false
frame = 0
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
material = SubResource( 4 )
position = Vector2( 4, 4 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="Steam" parent="." instance=ExtResource( 23 )]
@ -195,24 +146,14 @@ position = Vector2( 27, 128 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="Hatch" parent="." instance=ExtResource( 14 )]
position = Vector2( 64, 168 )
position = Vector2( 40, 120 )
[node name="Button" parent="." instance=ExtResource( 19 )]
position = Vector2( 168, 120 )
position = Vector2( 16, 168 )
target_group = "a"
[node name="LaserWall" parent="." instance=ExtResource( 24 )]
position = Vector2( 120, 54 )
rotation = 0.785398
left_up_boundary = 5.0
right_down_boundary = 5.0
[node name="MsX" parent="." groups=["a"] instance=ExtResource( 15 )]
position = Vector2( 296, 144 )
scale = Vector2( -1, 1 )
[node name="Skelarcher" parent="." instance=ExtResource( 18 )]
position = Vector2( 248, 152 )
position = Vector2( 240, 160 )
scale = Vector2( -1, 1 )
[node name="Cop" parent="." instance=ExtResource( 25 )]
@ -223,6 +164,6 @@ turn_time = inf
position = Vector2( 152, 72 )
[node name="Player2" parent="." instance=ExtResource( 27 )]
position = Vector2( 136, 160 )
position = Vector2( 112, 176 )
[editable path="RollingFiend"]