new penny
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ccca031ed2
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18491453a6
5 changed files with 33 additions and 41 deletions
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@ -643,20 +643,9 @@ texture = ExtResource( 10 )
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position = Vector2( 640, 96 )
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position = Vector2( 640, 96 )
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[node name="TeamSgSplash" type="Sprite" parent="Control/TeamSG"]
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[node name="TeamSgSplash" type="Sprite" parent="Control/TeamSG"]
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position = Vector2( 0, -8 )
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position = Vector2( 0, -23 )
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texture = ExtResource( 48 )
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texture = ExtResource( 48 )
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[node name="TeamSG" type="Label" parent="Control/TeamSG"]
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material = ExtResource( 4 )
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margin_left = -128.0
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margin_top = -184.0
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margin_right = 128.0
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margin_bottom = 8.0
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theme = ExtResource( 6 )
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text = "Game created by Team SG"
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align = 1
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valign = 1
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[node name="TeamSG2" type="Label" parent="Control/TeamSG"]
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[node name="TeamSG2" type="Label" parent="Control/TeamSG"]
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material = ExtResource( 4 )
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material = ExtResource( 4 )
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margin_left = -128.0
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margin_left = -128.0
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@ -673,8 +662,10 @@ valign = 1
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[node name="TeamSG4" type="Label" parent="Control/TeamSG"]
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[node name="TeamSG4" type="Label" parent="Control/TeamSG"]
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material = ExtResource( 4 )
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material = ExtResource( 4 )
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margin_top = -88.0
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margin_left = 56.0
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margin_right = 182.0
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margin_top = -72.0
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margin_right = 126.0
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margin_bottom = -36.0
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theme = ExtResource( 6 )
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theme = ExtResource( 6 )
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text = "We decide
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text = "We decide
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the
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the
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@ -684,9 +675,9 @@ valign = 1
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[node name="TeamSG5" type="Label" parent="Control/TeamSG"]
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[node name="TeamSG5" type="Label" parent="Control/TeamSG"]
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material = ExtResource( 4 )
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material = ExtResource( 4 )
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margin_left = -120.0
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margin_left = -112.0
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margin_top = 8.0
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margin_top = 8.0
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margin_right = -64.0
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margin_right = -56.0
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margin_bottom = 44.0
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margin_bottom = 44.0
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theme = ExtResource( 6 )
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theme = ExtResource( 6 )
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text = "Similar
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text = "Similar
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@ -697,9 +688,9 @@ valign = 1
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[node name="TeamSG6" type="Label" parent="Control/TeamSG"]
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[node name="TeamSG6" type="Label" parent="Control/TeamSG"]
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material = ExtResource( 4 )
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material = ExtResource( 4 )
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margin_left = 60.0
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margin_left = 72.0
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margin_top = 8.0
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margin_top = 8.0
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margin_right = 116.0
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margin_right = 107.0
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margin_bottom = 44.0
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margin_bottom = 44.0
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theme = ExtResource( 6 )
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theme = ExtResource( 6 )
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text = "Games
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text = "Games
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@ -710,10 +701,10 @@ valign = 1
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[node name="TeamSG7" type="Label" parent="Control/TeamSG"]
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[node name="TeamSG7" type="Label" parent="Control/TeamSG"]
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material = ExtResource( 4 )
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material = ExtResource( 4 )
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margin_left = -120.0
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margin_left = -112.0
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margin_top = -64.0
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margin_top = -72.0
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margin_right = -64.0
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margin_right = -56.0
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margin_bottom = -28.0
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margin_bottom = -36.0
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theme = ExtResource( 6 )
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theme = ExtResource( 6 )
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text = "We
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text = "We
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love
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love
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@ -900,7 +891,7 @@ align = 1
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material = SubResource( 8 )
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material = SubResource( 8 )
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position = Vector2( 106, 69 )
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position = Vector2( 106, 69 )
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frames = SubResource( 18 )
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frames = SubResource( 18 )
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frame = 1
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frame = 2
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
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[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
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@ -970,6 +961,7 @@ position = Vector2( 1024, 0 )
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material = SubResource( 13 )
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material = SubResource( 13 )
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position = Vector2( 2880, 24 )
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position = Vector2( 2880, 24 )
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frames = SubResource( 21 )
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frames = SubResource( 21 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
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[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
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@ -1002,7 +994,6 @@ align = 1
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[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
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[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2992, 128 )
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position = Vector2( 2992, 128 )
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frames = SubResource( 27 )
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frames = SubResource( 27 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
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[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
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@ -1050,7 +1041,7 @@ align = 1
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material = SubResource( 34 )
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material = SubResource( 34 )
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position = Vector2( 3024, 62 )
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position = Vector2( 3024, 62 )
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frames = SubResource( 43 )
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frames = SubResource( 43 )
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frame = 1
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frame = 6
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
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[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
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@ -1066,6 +1057,7 @@ align = 1
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[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
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[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2880, 62 )
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position = Vector2( 2880, 62 )
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frames = SubResource( 46 )
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frames = SubResource( 46 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
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[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
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@ -1158,7 +1150,6 @@ align = 1
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[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
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[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
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position = Vector2( 200, 64 )
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position = Vector2( 200, 64 )
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frames = SubResource( 65 )
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frames = SubResource( 65 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
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[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
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@ -1175,7 +1166,7 @@ align = 1
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material = SubResource( 71 )
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material = SubResource( 71 )
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position = Vector2( 72, 152 )
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position = Vector2( 72, 152 )
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frames = SubResource( 80 )
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frames = SubResource( 80 )
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frame = 2
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frame = 7
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
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[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
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@ -1192,6 +1183,7 @@ align = 1
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material = SubResource( 66 )
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material = SubResource( 66 )
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position = Vector2( 68, 104 )
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position = Vector2( 68, 104 )
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frames = SubResource( 70 )
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frames = SubResource( 70 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
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[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
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@ -1378,7 +1370,6 @@ align = 1
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material = SubResource( 82 )
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material = SubResource( 82 )
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position = Vector2( 3362, 122.5 )
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position = Vector2( 3362, 122.5 )
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frames = SubResource( 87 )
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frames = SubResource( 87 )
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frame = 2
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]
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[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]
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@ -1457,7 +1448,7 @@ scale = Vector2( 2, 2 )
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texture = ExtResource( 45 )
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texture = ExtResource( 45 )
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[node name="Penny" type="Sprite" parent="Control/RollCall5"]
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[node name="Penny" type="Sprite" parent="Control/RollCall5"]
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position = Vector2( 104, 136 )
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position = Vector2( 104, 134 )
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scale = Vector2( 2, 2 )
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scale = Vector2( 2, 2 )
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texture = ExtResource( 44 )
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texture = ExtResource( 44 )
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@ -30,18 +30,19 @@ func _ready():
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if credits: animation_player.play("roar")
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if credits: animation_player.play("roar")
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func _physics_process(delta: float) -> void:
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func _physics_process(delta: float) -> void:
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var sg2083 := get_node(sg2083_path)
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if !credits:
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if sg2083 and sg2083.state == 0:
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var sg2083 := get_node(sg2083_path)
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state_chart.set_guard_property("player_dead", true)
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if sg2083 and sg2083.state == 0:
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state_chart.send_event("player_dead")
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state_chart.set_guard_property("player_dead", true)
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else:
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state_chart.send_event("player_dead")
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state_chart.set_guard_property("player_dead", false)
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else:
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if not out_range_cast.is_colliding():
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state_chart.set_guard_property("player_dead", false)
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state_chart.send_event("out_of_range")
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if not out_range_cast.is_colliding():
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elif in_range_cast.is_colliding():
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state_chart.send_event("out_of_range")
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state_chart.send_event("in_range")
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elif in_range_cast.is_colliding():
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if fmod(Game.time, 15.0) == 0.0:
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state_chart.send_event("in_range")
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Audio.play_sound(Audio.a_grumble,Audio.ac_boss)
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if fmod(Game.time, 15.0) == 0.0:
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Audio.play_sound(Audio.a_grumble,Audio.ac_boss)
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func start_push() -> void:
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func start_push() -> void:
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