set sector manually so arrows will always shoot

This commit is contained in:
pennyrigate 2023-03-24 21:25:29 -04:00
parent 0fd1d894c0
commit 17db88bbda

View file

@ -1,6 +1,7 @@
extends "res://maps/map.gd" extends "res://maps/map.gd"
func _ready():
Game.current_sector = Vector2.ZERO
func _on_Boss1_died(): func _on_Boss1_died():
Game.change_map(load("res://maps/level_select.tscn")) Game.change_map(load("res://maps/level_select.tscn"))