made it so artificial souls can't be killed

This commit is contained in:
pennyrigate 2023-04-28 19:31:14 -04:00
parent fd444d505c
commit 1605cf20a7

View file

@ -41,7 +41,7 @@ script = ExtResource( 2 )
radius = 4.0
speed = 2.0
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox"]]
[node name="Hitbox" type="Area2D" parent="."]
position = Vector2( 36, 4 )
[node name="Sprite" type="Sprite" parent="Hitbox"]