renamed turning platform
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parent
629bc75fbb
commit
139b862a47
11 changed files with 37 additions and 27 deletions
129
objects/environment/turniwood/turning_platform.tscn
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129
objects/environment/turniwood/turning_platform.tscn
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@ -0,0 +1,129 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://objects/environment/turniwood/turning_platform.gd" type="Script" id=1]
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[ext_resource path="res://graphics/turniwood/turning_platform_yellow.png" type="Texture" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 1 )
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[sub_resource type="Animation" id=2]
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resource_name = "idle"
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loop = true
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step = 0.125
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ Rect2( 0, 0, 8, 8 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Sprite:rotation_degrees")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 0.0 ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("StaticBody2D/CollisionShape2D:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "turn"
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length = 0.9
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("StaticBody2D/CollisionShape2D:disabled")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0.4, 0.55, 0.9 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ false, true, false ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Sprite:region_rect")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.4, 0.55, 0.65, 0.8, 0.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ Rect2( 0, 0, 8, 8 ), Rect2( 8, 0, 8, 8 ), Rect2( 0, 0, 8, 8 ), Rect2( 8, 0, 8, 8 ), Rect2( 0, 0, 8, 8 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Sprite:rotation_degrees")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0.4, 0.55, 0.65, 0.8, 0.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 0.0, 90.0, 90.0, 0.0, 0.0 ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("Sprite:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0.15, 0.2, 0.35, 0.4 ),
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"transitions": PoolRealArray( 1, 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( 4, 4 ), Vector2( 5, 4 ), Vector2( 3, 4 ), Vector2( 4, 4 ) ]
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}
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[node name="TurningPlatform" type="Node2D"]
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script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 4, 4 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_rect = Rect2( 0, 0, 8, 8 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 4, 4 )
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shape = SubResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/idle = SubResource( 2 )
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anims/turn = SubResource( 3 )
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[node name="FlipTimer" type="Timer" parent="."]
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[node name="DelayTimer" type="Timer" parent="."]
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one_shot = true
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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[connection signal="timeout" from="FlipTimer" to="." method="_on_FlipTimer_timeout"]
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[connection signal="timeout" from="DelayTimer" to="." method="_on_DelayTimer_timeout"]
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