begin work on game over screen
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parent
01cca79c79
commit
12ea0b0b72
7 changed files with 160 additions and 15 deletions
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@ -5,17 +5,17 @@
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[ext_resource path="res://ui/Kozuka Mincho Std H.otf" type="DynamicFontData" id=3]
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[ext_resource path="res://ui/Boba Date.otf" type="DynamicFontData" id=4]
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[sub_resource type="SpatialMaterial" id=16]
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albedo_color = Color( 0.105882, 0.34902, 0.509804, 1 )
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metallic = 0.46
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[sub_resource type="SpatialMaterial" id=9]
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albedo_color = Color( 0.901961, 0.133333, 0.133333, 1 )
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metallic = 0.35
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[sub_resource type="DynamicFont" id=19]
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font_data = ExtResource( 1 )
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[sub_resource type="TextMesh" id=2]
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resource_local_to_scene = true
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material = SubResource( 16 )
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text = "WELC0ME T0 BUG W0RLD"
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material = SubResource( 9 )
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text = "TEXT"
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font = SubResource( 19 )
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pixel_size = 0.05
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depth = 0.1
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@ -115,6 +115,10 @@ tracks/0/keys = {
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"values": [ Vector3( 0, 1, -100 ), Vector3( 0, 1, 0 ) ]
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}
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[sub_resource type="SpatialMaterial" id=16]
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albedo_color = Color( 0.105882, 0.34902, 0.509804, 1 )
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metallic = 0.46
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[sub_resource type="Animation" id=17]
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resource_name = "bug world"
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loop = true
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@ -179,10 +183,6 @@ tracks/4/keys = {
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"values": [ ExtResource( 4 ) ]
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}
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[sub_resource type="SpatialMaterial" id=9]
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albedo_color = Color( 0.901961, 0.133333, 0.133333, 1 )
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metallic = 0.35
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[sub_resource type="Animation" id=18]
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resource_name = "fucker"
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length = 2.0
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@ -262,6 +262,7 @@ tracks/5/keys = {
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[sub_resource type="Animation" id=10]
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resource_name = "game over"
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length = 2.0
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step = 0.025
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tracks/0/type = "value"
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tracks/0/path = NodePath("TextMesh:translation")
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@ -270,10 +271,10 @@ tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1 ),
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, -3, 0 ), Vector3( 0, 1, 0 ) ]
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"values": [ Vector3( 0, -3, 0 ), Vector3( 0, 1.8, 0 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("TextMesh:scale")
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@ -282,7 +283,7 @@ tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 1 ),
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 1, 1, 1 ) ]
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@ -294,7 +295,7 @@ tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 1 ),
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 180, 0 ), Vector3( 0, 0, 0 ) ]
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@ -321,7 +322,7 @@ tracks/4/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ "GAME OVER!" ]
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"values": [ "GAME OVER" ]
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}
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tracks/5/type = "value"
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tracks/5/path = NodePath("TextMesh:mesh:font:font_data")
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@ -567,7 +568,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 2 )
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text = "TEXT"
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text_material = SubResource( 16 )
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text_material = SubResource( 9 )
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[node name="Viewport" type="Viewport" parent="."]
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size = Vector2( 256, 192 )
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