adjusted roller fiend

This commit is contained in:
pennyrigate 2023-01-13 16:00:43 -05:00
parent 54f0880864
commit 124b5e16aa
6 changed files with 96 additions and 8 deletions

View file

@ -10,24 +10,24 @@ shader = ExtResource( 4 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=1]
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 16, 16 )
[sub_resource type="AtlasTexture" id=2]
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 2 )
region = Rect2( 16, 0, 16, 16 )
[sub_resource type="SpriteFrames" id=3]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"frames": [ SubResource( 6 ), SubResource( 7 ) ],
"loop": true,
"name": "default",
"speed": 10.0
} ]
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 4, 4 )
extents = Vector2( 4.0094, 4.0094 )
[node name="RollingFiend" instance=ExtResource( 1 )]
script = ExtResource( 3 )
@ -45,7 +45,9 @@ playing = true
position = Vector2( 0, 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2( -0.010025, 0.0104442 )
rotation = -0.020475
scale = Vector2( 1, 1 )
shape = SubResource( 4 )
[node name="Raycasts" type="Node2D" parent="." index="2"]