diff --git a/objects/player/player.gd b/objects/player/player.gd index aaef557..dc8e6a2 100644 --- a/objects/player/player.gd +++ b/objects/player/player.gd @@ -101,7 +101,7 @@ func _physics_process(delta): position.y += 1 velocity.y = 0 #Apply velocity - var snap = Vector2(0.0, 0.0 if velocity.y < 0.0 else 14.0) + var snap = Vector2(0.0, 0.0 if velocity.y < 0.0 else 2.0) move_and_slide_with_snap(velocity, snap, Vector2.UP, true) #Moon Jump if Debug.moon_jump == true: can_doublejump = true