make arrows collide with dynamic objects (closes #61)

This commit is contained in:
Haze Weathers 2023-03-22 13:28:16 -04:00
parent 83a06510e5
commit 0c9528c7c1
4 changed files with 4 additions and 3 deletions

View file

@ -30,7 +30,7 @@ func _physics_process(delta):
#Wall Collision
func _on_Hitbox_body_entered(body):
if breaks_on_wall:
if body is TileMap or body is StaticBody2D:
if body is TileMap or body is StaticBody2D or body.is_in_group("stop_arrow"):
_make_sparks()
_persist_trail()
queue_free()