new spike graphics + lab falling block

This commit is contained in:
pennyrigate 2023-09-12 01:12:43 -04:00
parent 519670e0cd
commit 0aa328fb59
7 changed files with 320 additions and 65 deletions

View file

@ -4,7 +4,7 @@
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
[ext_resource path="res://objects/environment/electric_tiles/electric_tiles.tscn" type="PackedScene" id=5]
[ext_resource path="res://objects/enemy/roboturret.tscn" type="PackedScene" id=5]
[ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=6]
[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=7]
[ext_resource path="res://objects/environment/collapse_block/collapse_block.tscn" type="PackedScene" id=8]
@ -45,7 +45,7 @@ animations = [ {
"speed": 20.0
} ]
[node name="Map2" type="Node2D" groups=["map"]]
[node name="Map3" type="Node2D" groups=["map"]]
pause_mode = 1
script = ExtResource( 11 )
@ -66,7 +66,7 @@ tile_set = ExtResource( 3 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 0, 983063, 0, 0, 983064, 0, 0, 983065, 0, 0, 983066, 0, 0, 983067, 0, 0, 983068, 0, 0, 983069, 0, 0, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 0, 983063, 0, 0, 983064, 0, 0, 983065, 0, 0, 983066, 0, 0, 983067, 0, 0, 983068, 0, 0, 983069, 0, 0, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1376272, 0, 0, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
[node name="Slime" parent="." instance=ExtResource( 10 )]
position = Vector2( 264, 168 )
@ -84,8 +84,6 @@ collision_layer = 9
format = 1
tile_data = PoolIntArray( 1114117, 0, 196610, 1179653, 0, 196608, 1245189, 0, 196608, 1310725, 0, 196608, 1376261, 0, 196609 )
[node name="ElectricTiles" parent="." instance=ExtResource( 5 )]
[node name="Turniwood5" parent="." instance=ExtResource( 12 )]
position = Vector2( 80, 120 )
@ -124,7 +122,6 @@ position = Vector2( 48, 120 )
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
visible = false
frame = 1
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
material = SubResource( 4 )
@ -150,7 +147,7 @@ turn_time = inf
position = Vector2( 152, 72 )
[node name="Player2" parent="." instance=ExtResource( 27 )]
position = Vector2( 80, 168 )
position = Vector2( 168, 168 )
[node name="MovingPlatform" parent="." instance=ExtResource( 6 )]
position = Vector2( 96, 144 )
@ -178,4 +175,7 @@ position = Vector2( 144, 128 )
[node name="CollapseBlock3" parent="." instance=ExtResource( 8 )]
position = Vector2( 152, 128 )
[node name="Roboturret" parent="." instance=ExtResource( 5 )]
position = Vector2( 112, 168 )
[editable path="RollingFiend"]