fuck uhh i dunno
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@ -985,6 +985,7 @@ collision_mask = 4
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position = Vector2( 1, 0 )
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enabled = true
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cast_to = Vector2( 0, 4 )
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collision_mask = 5
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[node name="BodyShape" type="CollisionShape2D" parent="."]
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position = Vector2( 0.5, -5 )
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