EEEEEH?? EASY MODO??
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3 changed files with 23 additions and 4 deletions
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@ -28,6 +28,11 @@ func _notification(what: int) -> void:
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func _ready() -> void:
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var palette = load("res://graphics/player/palettes/%s.tex" % Game.current_palette)
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$"%ArrowBonus".material.set_shader_param("palette", palette)
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# easy indicator
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if Game.difficulty == Game.Difficulty.SWEET:
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$EasyIndicator.visible = true
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else:
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$EasyIndicator.visible = false
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#preload final score
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text_3d = Text3D.instance()
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text_3d.anim = "final score"
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