added crt filter

This commit is contained in:
pennyrigate 2022-12-08 00:56:06 -05:00
parent f012e8fa77
commit 038935709f
4 changed files with 61 additions and 1 deletions

View file

@ -2,6 +2,8 @@ extends Node
var resolution = Vector2(256,192)
var current_sector = Vector2(0,0)
#Onreadys
onready var viewport_container = get_parent().get_node("Main/Control/ViewportContainer")
#Collectibles
var golds = 0
var stars = 0
@ -27,3 +29,6 @@ func _process(delta):
#Restart scene
if Input.is_action_just_pressed("debug_restart"):
get_tree().reload_current_scene()
#CRT FILTER
if Input.is_action_just_pressed("crt"):
viewport_container.material.set_shader_param("enabled",!viewport_container.material.get_shader_param("enabled"))