added crt filter
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parent
f012e8fa77
commit
038935709f
4 changed files with 61 additions and 1 deletions
5
game.gd
5
game.gd
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@ -2,6 +2,8 @@ extends Node
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var resolution = Vector2(256,192)
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var current_sector = Vector2(0,0)
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#Onreadys
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onready var viewport_container = get_parent().get_node("Main/Control/ViewportContainer")
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#Collectibles
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var golds = 0
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var stars = 0
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@ -27,3 +29,6 @@ func _process(delta):
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#Restart scene
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if Input.is_action_just_pressed("debug_restart"):
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get_tree().reload_current_scene()
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#CRT FILTER
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if Input.is_action_just_pressed("crt"):
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viewport_container.material.set_shader_param("enabled",!viewport_container.material.get_shader_param("enabled"))
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