wonderful sounds and visuals

This commit is contained in:
pennyrigate 2024-06-14 23:20:34 -04:00
parent 828a4ccecc
commit 02793ddc38
21 changed files with 177 additions and 24 deletions

View file

@ -6,7 +6,7 @@ signal health_changed(amount)
export var push_speed: float = 30.0
export var chase_speed: float = 50.0
export var chase_speed: float = 65.0
export var breath_dps: float = 20.0
export var breath_knockback: float = 16.0
export var punch_damage: float = 8.0
@ -38,6 +38,7 @@ func _physics_process(delta: float) -> void:
state_chart.send_event("in_range")
if fmod(Game.time, 15.0) == 0.0:
Audio.play_sound(Audio.a_grumble,Audio.ac_boss)
print(hp)
func start_push() -> void: