wonderful sounds and visuals
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21 changed files with 177 additions and 24 deletions
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@ -6,7 +6,7 @@ signal health_changed(amount)
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export var push_speed: float = 30.0
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export var chase_speed: float = 50.0
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export var chase_speed: float = 65.0
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export var breath_dps: float = 20.0
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export var breath_knockback: float = 16.0
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export var punch_damage: float = 8.0
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@ -38,6 +38,7 @@ func _physics_process(delta: float) -> void:
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state_chart.send_event("in_range")
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if fmod(Game.time, 15.0) == 0.0:
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Audio.play_sound(Audio.a_grumble,Audio.ac_boss)
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print(hp)
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func start_push() -> void:
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