wonderful sounds and visuals
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parent
828a4ccecc
commit
02793ddc38
21 changed files with 177 additions and 24 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=2]
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[gd_scene load_steps=28 format=2]
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[ext_resource path="res://objects/enemy/boss/sg2083.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_laboratory.tres" type="TileSet" id=2]
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@ -17,6 +17,31 @@
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[ext_resource path="res://graphics/hud/2083_energy_filled.png" type="Texture" id=15]
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[ext_resource path="res://graphics/hud/2083_health_filled.png" type="Texture" id=16]
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[ext_resource path="res://graphics/hud/2083_health_back.png" type="Texture" id=17]
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[ext_resource path="res://shaders/color_noise.gdshader" type="Shader" id=18]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=19]
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[ext_resource path="res://shaders/beam_cycle.gdshader" type="Shader" id=20]
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[ext_resource path="res://graphics/enemy/boss/stg_2600/beam_gradient.png" type="Texture" id=21]
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[ext_resource path="res://graphics/hud/laser_ok_text.png" type="Texture" id=22]
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[sub_resource type="ShaderMaterial" id=4]
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shader = ExtResource( 19 )
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shader_param/color_1 = Color( 1, 0.282353, 0, 0 )
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shader_param/color_2 = Color( 0.478431, 0.113725, 0, 0.619608 )
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shader_param/checker_size = Vector2( 4, 6 )
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shader_param/pan_speed = Vector2( 4, 6 )
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shader_param/cycle_speed = Vector2( 8, 0 )
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shader_param/cycle_alternation = Vector2( 1, 8 )
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shader_param/uv_transform = Transform2D( 1, 2, 1, 3, 0, 0 )
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[sub_resource type="ShaderMaterial" id=3]
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shader = ExtResource( 18 )
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shader_param/animate_noise = true
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shader_param/noise_intensity = 1.0
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[sub_resource type="ShaderMaterial" id=5]
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shader = ExtResource( 20 )
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shader_param/cycle_speed = 3.0
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shader_param/gradient = ExtResource( 21 )
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[sub_resource type="Animation" id=1]
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length = 0.001
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@ -65,7 +90,7 @@ tracks/3/keys = {
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"values": [ false ]
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}
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tracks/4/type = "value"
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tracks/4/path = NodePath("ParallaxBackground/ParallaxLayer/Sprite:visible")
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tracks/4/path = NodePath("CanvasLayer/Sprite:visible")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/imported = false
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@ -174,16 +199,26 @@ pause_mode = 1
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script = ExtResource( 3 )
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lore_entries = [ ExtResource( 8 ) ]
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[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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layer = -11
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[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
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motion_scale = Vector2( 0.5, 1 )
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[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
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[node name="Sprite" type="Sprite" parent="CanvasLayer"]
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position = Vector2( 128, 0 )
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texture = ExtResource( 9 )
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centered = false
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offset = Vector2( -128, 0 )
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[node name="ColorRect2" type="ColorRect" parent="CanvasLayer"]
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material = SubResource( 4 )
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margin_right = 256.0
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margin_bottom = 192.0
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[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
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material = SubResource( 3 )
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margin_right = 256.0
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margin_bottom = 192.0
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color = Color( 1, 0, 0, 0.333333 )
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[node name="GUI" type="CanvasLayer" parent="."]
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[node name="Control" type="Control" parent="GUI"]
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@ -221,6 +256,16 @@ margin_right = 100.0
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margin_bottom = 22.0
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texture = ExtResource( 10 )
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[node name="LaserOk" type="TextureRect" parent="GUI/Control/Energy"]
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unique_name_in_owner = true
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visible = false
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material = SubResource( 5 )
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margin_left = 60.0
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margin_top = 11.0
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margin_right = 100.0
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margin_bottom = 22.0
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texture = ExtResource( 22 )
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[node name="FamiHealth" type="Control" parent="GUI/Control/Energy"]
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margin_left = 140.0
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margin_top = -163.0
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