diff --git a/objects/player/player.gd b/objects/player/player.gd index cd3c7c7..d633da7 100644 --- a/objects/player/player.gd +++ b/objects/player/player.gd @@ -289,6 +289,7 @@ func exit_transport(): current_state = State.FALL func die(): + Game.ac_climb.set_stream(null) # stop climbing sound if current_state == State.INACTIVE: return var new_particles = death_particles.duplicate()