91 lines
2.8 KiB
Text
91 lines
2.8 KiB
Text
[gd_scene load_steps=9 format=3 uid="uid://bwtjfpfkykfdr"]
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[ext_resource type="Script" uid="uid://bt4bdjyekgh53" path="res://scripts/ball_snake/ball_snake.gd" id="1_7ck2q"]
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[ext_resource type="Texture2D" uid="uid://cvgdwf28yr7fw" path="res://assets/textures/rotoboy/rotoboy.png" id="2_3s2uc"]
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[ext_resource type="Texture2D" uid="uid://ckfu1u3qxssrj" path="res://assets/textures/rotoboy/rotoboy_face.png" id="3_gp51k"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_sc2kd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o2cr"]
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size = Vector2(48, 8)
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[sub_resource type="Animation" id="Animation_bsslc"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RotatingPiece:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_eby5m"]
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resource_name = "spin"
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length = 5.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RotatingPiece:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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"times": PackedFloat32Array(-0.0333333, 3, 4.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 12.5664]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_l3464"]
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_data = {
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&"RESET": SubResource("Animation_bsslc"),
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&"spin": SubResource("Animation_eby5m")
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}
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[node name="RotoBoy" type="Node2D"]
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[node name="RotatingPiece" type="Node2D" parent="."]
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[node name="SnakeEndLeft" type="Node2D" parent="RotatingPiece"]
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position = Vector2(-20, 0)
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[node name="SnakeEndRight" type="Node2D" parent="RotatingPiece"]
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position = Vector2(20, 0)
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[node name="AnimatableBody2D" type="AnimatableBody2D" parent="RotatingPiece"]
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physics_material_override = SubResource("PhysicsMaterial_sc2kd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RotatingPiece/AnimatableBody2D"]
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shape = SubResource("RectangleShape2D_8o2cr")
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[node name="BallSnakeLeft" type="Node2D" parent="." node_paths=PackedStringArray("target")]
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script = ExtResource("1_7ck2q")
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texture = ExtResource("2_3s2uc")
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target = NodePath("../RotatingPiece/SnakeEndLeft")
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segments = 2
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tail_segment = false
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auto_density = true
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pixels_per_segment = 6.0
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[node name="BallSnakeRight" type="Node2D" parent="." node_paths=PackedStringArray("target")]
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script = ExtResource("1_7ck2q")
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texture = ExtResource("2_3s2uc")
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target = NodePath("../RotatingPiece/SnakeEndRight")
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segments = 2
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tail_segment = false
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auto_density = true
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pixels_per_segment = 6.0
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("3_gp51k")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_l3464")
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}
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autoplay = "spin"
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