[gd_scene load_steps=3 format=3 uid="uid://bbrh8j4w6pgj2"] [ext_resource type="Shader" path="res://assets/shaders/test_filter.gdshader" id="1_un711"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_au4vs"] shader = ExtResource("1_un711") [node name="TestFilter" type="ColorRect" groups=["screen_overlay"]] material = SubResource("ShaderMaterial_au4vs") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2