[gd_scene load_steps=8 format=3 uid="uid://djdpcsmms727b"] [ext_resource type="Script" uid="uid://b6krgij5xfu1w" path="res://objects/effects/bouncing_spark.gd" id="1_62ynp"] [ext_resource type="Texture2D" uid="uid://rhc3c5j1lfw" path="res://assets/textures/effects/spark.png" id="1_ag5ij"] [ext_resource type="AudioStream" uid="uid://cmvbwm6gk8n6b" path="res://assets/audio/sfx/spark_bounce.ogg" id="3_4uvf2"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_62ynp"] bounce = 0.8 [sub_resource type="CircleShape2D" id="CircleShape2D_4uvf2"] radius = 2.0 [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_us66k"] random_pitch = 1.25 streams_count = 1 stream_0/stream = ExtResource("3_4uvf2") [sub_resource type="CircleShape2D" id="CircleShape2D_us66k"] radius = 6.0 [node name="Spark" type="RigidBody2D"] z_index = -10 collision_layer = 0 collision_mask = 3 mass = 0.1 physics_material_override = SubResource("PhysicsMaterial_62ynp") gravity_scale = 0.25 linear_damp = 0.3 script = ExtResource("1_62ynp") scale_min = 0.5 scale_max = 1.0 velocity_min = 40.0 velocity_max = 80.0 spin_min = -1.5708 spin_max = 1.5708 decay_speed_threshold = 15.0 decay_time = 0.2 [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_ag5ij") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_4uvf2") [node name="BounceSound" type="AudioStreamPlayer2D" parent="."] stream = SubResource("AudioStreamRandomizer_us66k") bus = &"Sound Effects" [node name="SolidDetector" type="Area2D" parent="."] collision_layer = 0 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="SolidDetector"] shape = SubResource("CircleShape2D_us66k") [connection signal="body_entered" from="SolidDetector" to="." method="_on_solid_detector_body_entered"] [connection signal="body_entered" from="SolidDetector" to="BounceSound" method="play" unbinds=1]