@tool extends EditorPlugin const GlobalSoundSelectorPlugin = preload("global_sound_selector_plugin.gd") var global_sound_selector_plugin: EditorInspectorPlugin func _enter_tree() -> void: global_sound_selector_plugin = GlobalSoundSelectorPlugin.new() add_inspector_plugin(global_sound_selector_plugin) func _exit_tree() -> void: remove_inspector_plugin(global_sound_selector_plugin)