proper "skid" turning animation

This commit is contained in:
Haze Weathers 2025-03-06 08:30:17 -05:00
parent 3d5363374f
commit d7fee943bc
2 changed files with 6 additions and 2 deletions

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@ -81,9 +81,13 @@ script = ExtResource("4_bsdw5")
script = ExtResource("4_bsdw5") script = ExtResource("4_bsdw5")
first_frame = Vector2i(1, 0) first_frame = Vector2i(1, 0)
[node name="Skid" type="Node" parent="Graphics/Sprite"]
script = ExtResource("4_bsdw5")
first_frame = Vector2i(2, 0)
[node name="Run" type="Node" parent="Graphics/Sprite"] [node name="Run" type="Node" parent="Graphics/Sprite"]
script = ExtResource("4_bsdw5") script = ExtResource("4_bsdw5")
first_frame = Vector2i(0, 2) first_frame = Vector2i(0, 1)
frames = 4 frames = 4
fps = 16.0 fps = 16.0
loop = true loop = true
@ -201,5 +205,5 @@ bus = &"Capri"
[connection signal="state_entered" from="StateChart/Root/Grounded/Running" to="Graphics/Sprite/Run" method="play"] [connection signal="state_entered" from="StateChart/Root/Grounded/Running" to="Graphics/Sprite/Run" method="play"]
[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_scale_run_animation"] [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_scale_run_animation"]
[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_apply_run_acceleration"] [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_apply_run_acceleration"]
[connection signal="state_entered" from="StateChart/Root/Grounded/Turning" to="Graphics/Sprite/Bark" method="play"] [connection signal="state_entered" from="StateChart/Root/Grounded/Turning" to="Graphics/Sprite/Skid" method="play"]
[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Turning" to="." method="_apply_turn_acceleration"] [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Turning" to="." method="_apply_turn_acceleration"]