adjusted springs and player physics

This commit is contained in:
pennyrigate 2025-03-01 19:03:39 -05:00
parent 58807ec142
commit cbbf55a48a
4 changed files with 38 additions and 20 deletions

View file

@ -49,9 +49,9 @@ expression = "player.velocity.y >= 0.0"
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("state_chart", "graphics")]
floor_snap_length = 3.0
script = ExtResource("1_jgave")
gravity = 200.0
run_speed = 64.0
jump_force = 120.0
gravity = 400.0
run_speed = 76.0
jump_force = 150.0
state_chart = NodePath("StateChart")
graphics = NodePath("Graphics")