adjusted springs and player physics
This commit is contained in:
parent
58807ec142
commit
cbbf55a48a
4 changed files with 38 additions and 20 deletions
|
@ -49,9 +49,9 @@ expression = "player.velocity.y >= 0.0"
|
|||
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("state_chart", "graphics")]
|
||||
floor_snap_length = 3.0
|
||||
script = ExtResource("1_jgave")
|
||||
gravity = 200.0
|
||||
run_speed = 64.0
|
||||
jump_force = 120.0
|
||||
gravity = 400.0
|
||||
run_speed = 76.0
|
||||
jump_force = 150.0
|
||||
state_chart = NodePath("StateChart")
|
||||
graphics = NodePath("Graphics")
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue