adjusted springs and player physics

This commit is contained in:
pennyrigate 2025-03-01 19:03:39 -05:00
parent 58807ec142
commit cbbf55a48a
4 changed files with 38 additions and 20 deletions

View file

@ -21,4 +21,18 @@ format = 2
layer_0/tile_data = PackedInt32Array(720896, 0, 0, 720897, 0, 0, 720898, 0, 0, 720899, 0, 0, 720900, 0, 0, 720901, 0, 0, 720902, 0, 0, 720903, 0, 0, 720904, 0, 0, 720905, 0, 0, 720906, 0, 0, 720907, 0, 0, 720908, 0, 0, 720909, 0, 0, 720910, 0, 0, 720911, 0, 0, 720912, 0, 0, 720913, 0, 0)
[node name="Spring" parent="." instance=ExtResource("4_a3xei")]
position = Vector2(144, 176)
position = Vector2(88, 176)
[node name="Spring2" parent="." instance=ExtResource("4_a3xei")]
position = Vector2(120, 176)
[node name="Spring3" parent="." instance=ExtResource("4_a3xei")]
position = Vector2(152, 176)
[node name="Spring4" parent="." instance=ExtResource("4_a3xei")]
position = Vector2(104, 120)
rotation = 3.14159
[node name="Spring5" parent="." instance=ExtResource("4_a3xei")]
position = Vector2(136, 120)
rotation = 3.14159