fix rotation not being restored on death

This commit is contained in:
Haze Weathers 2025-03-06 17:49:28 -05:00
parent 7779e241f6
commit c14e8b71cc

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@ -130,4 +130,6 @@ func _do_splat_launch() -> void:
func _reset_position() -> void: func _reset_position() -> void:
global_position = start_position global_position = start_position
velocity = Vector2.ZERO velocity = Vector2.ZERO
graphics.scale.x = 1.0
graphics.rotation = 0.0
#endregion #endregion