skeleton of level system

This commit is contained in:
Haze Weathers 2025-03-03 04:54:30 -05:00
parent 9fc559ffd0
commit 6309bce63f
11 changed files with 103 additions and 5 deletions

View file

@ -1,11 +1,16 @@
[gd_scene load_steps=5 format=4 uid="uid://cccb8wltupasj"]
[gd_scene load_steps=6 format=4 uid="uid://cccb8wltupasj"]
[ext_resource type="Texture2D" uid="uid://b6a7l24y30iht" path="res://assets/textures/backgrounds/chocomint.png" id="1_h5jcm"]
[ext_resource type="Script" path="res://scripts/level/level.gd" id="1_hcs1r"]
[ext_resource type="TileSet" uid="uid://xwfn24if3pxk" path="res://assets/tilesets/chocomint.tres" id="2_dj7w1"]
[ext_resource type="PackedScene" uid="uid://mh2gfm7iqqsm" path="res://objects/player/player.tscn" id="3_kyrxg"]
[ext_resource type="PackedScene" uid="uid://c8r040r4glui4" path="res://objects/enemies/lashy/lashy.tscn" id="4_gykx6"]
[node name="LevelZ" type="Node2D"]
script = ExtResource("1_hcs1r")
title = "Test Level Z"
id = "z-level"
order = 2
[node name="Background" type="Sprite2D" parent="."]
modulate = Color(0.996924, 0.421436, 0, 1)