import the woofer
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58
addons/godot_state_charts/utilities/debugger_history.gd
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58
addons/godot_state_charts/utilities/debugger_history.gd
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const RingBuffer = preload("ring_buffer.gd")
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var _buffer:RingBuffer = null
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var _dirty:bool = false
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## Whether the history has changed since the full
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## history string was last requested.
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var dirty:bool:
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get: return _dirty
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func _init(maximum_lines:int = 500):
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_buffer = RingBuffer.new(maximum_lines)
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_dirty = false
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## Sets the maximum number of lines to store in the history.
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## This will clear the history.
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func set_maximum_lines(maximum_lines:int) -> void:
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_buffer.set_maximum_lines(maximum_lines)
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## Adds an item to the history list.
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func add_history_entry(frame:int, text:String) -> void:
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_buffer.append("[%s]: %s \n" % [frame, text])
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_dirty = true
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## Adds a transition to the history list.
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func add_transition(frame:int, name:String, from:String, to:String) -> void:
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add_history_entry(frame, "[»] Transition: %s from %s to %s" % [name, from, to])
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## Adds an event to the history list.
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func add_event(frame:int, event:StringName) -> void:
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add_history_entry(frame, "[!] Event received: %s" % event)
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## Adds a state entered event to the history list.
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func add_state_entered(frame:int, name:StringName) -> void:
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add_history_entry(frame, "[>] Enter: %s" % name)
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## Adds a state exited event to the history list.
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func add_state_exited(frame:int, name:StringName) -> void:
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add_history_entry(frame, "[<] Exit: %s" % name)
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## Clears the history.
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func clear() -> void:
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_buffer.clear()
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_dirty = true
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## Returns the full history as a string.
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func get_history_text() -> String:
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_dirty = false
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return _buffer.join()
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