grounded movement and run animation scaling

This commit is contained in:
Haze Weathers 2025-03-06 08:24:33 -05:00
parent ae8ac9d608
commit 3d5363374f
6 changed files with 291 additions and 6 deletions

View file

@ -11,7 +11,7 @@ config_version=5
[application]
config/name="Capri"
run/main_scene="res://maps/tutorial.tscn"
run/main_scene="uid://cccb8wltupasj"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
@ -27,7 +27,7 @@ window/size/viewport_height=216
[editor_plugins]
enabled=PackedStringArray("res://addons/YouCanDoIt/plugin.cfg", "res://addons/godot_state_charts/plugin.cfg")
enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg")
[file_customization]
@ -44,6 +44,34 @@ folder_colors={
screen_overlay="Autoload that will be rendered over the game viewport at full resolution."
[input]
move_left={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="solid"