diff --git a/objects/player/player.tscn b/objects/player/player.tscn index f78ad35..165f02d 100644 --- a/objects/player/player.tscn +++ b/objects/player/player.tscn @@ -119,7 +119,7 @@ max_run_speed = 100.0 turn_acceleration = 300.0 stopping_force = 250.0 bonk_speed_threshold = 75.0 -bonk_power = 80.0 +bonk_power = 100.0 bonk_effect_count = 3 bonk_effect_scene = ExtResource("2_28utn") gravity = 450.0 @@ -527,13 +527,13 @@ delay_in_seconds = "0.0" [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Standing/Stopping" to="." method="_scale_run_animation"] [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Standing/Stopping" to="." method="_slow_to_stop"] [connection signal="state_entered" from="StateChart/Root/Grounded/Running" to="Graphics/Sprite/Run" method="play"] -[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_scale_run_animation"] [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_apply_run_acceleration"] +[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_scale_run_animation"] [connection signal="state_entered" from="StateChart/Root/Grounded/Turning" to="Graphics/Sprite/Skid" method="play"] [connection signal="state_physics_processing" from="StateChart/Root/Grounded/Turning" to="." method="_apply_turn_acceleration"] +[connection signal="state_physics_processing" from="StateChart/Root/Airborne" to="." method="_apply_gravity"] [connection signal="state_physics_processing" from="StateChart/Root/Airborne" to="." method="_check_for_bonk"] [connection signal="state_physics_processing" from="StateChart/Root/Airborne" to="." method="_check_for_corner"] -[connection signal="state_physics_processing" from="StateChart/Root/Airborne" to="." method="_apply_gravity"] [connection signal="state_entered" from="StateChart/Root/Airborne/Falling" to="Graphics/Sprite/Fall" method="play"] [connection signal="state_entered" from="StateChart/Root/Airborne/Jumping" to="Graphics/Sprite/Jump" method="play"] [connection signal="state_entered" from="StateChart/Root/Airborne/Jumping/FromGround" to="." method="_start_jump"]