scene manager :)

This commit is contained in:
Haze Weathers 2025-03-02 05:34:09 -05:00
parent 088ab0b944
commit 1a971bb379
5 changed files with 176 additions and 2 deletions

View file

@ -15,12 +15,15 @@ run/main_scene="res://maps/level1.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
SceneManager="*res://autoloads/scene_manager.tscn"
TestFilter="*res://autoloads/test_filter.tscn"
[display]
window/size/viewport_width=288
window/size/viewport_height=216
window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
[editor_plugins]
@ -31,11 +34,16 @@ enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg")
folder_colors={
"res://addons/": "gray",
"res://assets/": "yellow",
"res://autoloads/": "orange",
"res://maps/": "blue",
"res://objects/": "red",
"res://scripts/": "teal"
}
[global_group]
screen_overlay="Autoload that will be rendered over the game viewport at full resolution."
[layer_names]
2d_physics/layer_1="solid"