update to godot 4.4

This commit is contained in:
Haze Weathers 2025-03-06 06:43:51 -05:00
parent 6d1e1a2012
commit 031e107f83
72 changed files with 102 additions and 51 deletions

View file

@ -1,7 +1,22 @@
[gd_scene load_steps=7 format=3 uid="uid://cnqmbq84hbnvj"]
[ext_resource type="Texture2D" uid="uid://cmjre2dn67avi" path="res://assets/textures/spikes/spikes.png" id="1_hxbnl"]
[ext_resource type="Script" path="res://objects/spikes/spikes.gd" id="1_sx6gd"]
[ext_resource type="Script" uid="uid://dbw7xk3snsxna" path="res://objects/spikes/spikes.gd" id="1_sx6gd"]
[sub_resource type="Animation" id="Animation_owgdn"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_iol55"]
resource_name = "spike"
@ -20,25 +35,10 @@ tracks/0/keys = {
"values": [0, 1, 2, 1, 3, 4, 3]
}
[sub_resource type="Animation" id="Animation_owgdn"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_7km18"]
_data = {
"RESET": SubResource("Animation_owgdn"),
"spike": SubResource("Animation_iol55")
&"RESET": SubResource("Animation_owgdn"),
&"spike": SubResource("Animation_iol55")
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1d2d3"]