bwoooosh
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a44bb1c14a
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021bf19153
2 changed files with 27 additions and 11 deletions
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@ -34,6 +34,8 @@ func _physics_process(delta: float) -> void:
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input_dir = Input.get_vector(&"move_left", &"move_right", &"move_up", &"move_down")
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state_chart.send_event(&"tick")
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed(&"jump"):
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@ -74,4 +76,9 @@ func _start_jump() -> void:
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#region Missile
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func _face_towards_velocity(_delta: float) -> void:
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graphics.rotation = Vector2(graphics.scale.x, 0.0).angle_to(velocity)
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func _restore_graphics_rotation() -> void:
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graphics.rotation = 0.0
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#endregion
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@ -1,4 +1,4 @@
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[gd_scene load_steps=19 format=3 uid="uid://bwtpsjpe2lf7l"]
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[gd_scene load_steps=20 format=3 uid="uid://bwtpsjpe2lf7l"]
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[ext_resource type="Script" uid="uid://dhyi4yn0xleoy" path="res://objects/new_player/new_player.gd" id="1_xs4s5"]
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[ext_resource type="Texture2D" uid="uid://c71nqfyw4a3v4" path="res://assets/textures/player/capri.png" id="3_trcll"]
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@ -7,6 +7,7 @@
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[ext_resource type="Script" uid="uid://b11v7h3ny6kh1" path="res://addons/godot_state_charts/compound_state.gd" id="6_jnxnd"]
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[ext_resource type="Script" uid="uid://rrj3six8lu8p" path="res://addons/godot_state_charts/transition.gd" id="7_rgjdc"]
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[ext_resource type="Script" uid="uid://b6u7unac5srh0" path="res://addons/godot_state_charts/expression_guard.gd" id="8_8i2im"]
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[ext_resource type="AudioStream" uid="uid://7be7ts3rdegh" path="res://assets/audio/vox/capri_jump.ogg" id="9_8c74o"]
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[ext_resource type="Script" uid="uid://cyvphy8py4ntr" path="res://addons/godot_state_charts/atomic_state.gd" id="10_mvu25"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_tvyy1"]
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@ -124,6 +125,12 @@ first_frame = Vector2i(1, 2)
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script = ExtResource("4_bsdw5")
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first_frame = Vector2i(2, 2)
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[node name="Sounds" type="Node" parent="."]
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[node name="Voice" type="AudioStreamPlayer" parent="Sounds"]
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stream = ExtResource("9_8c74o")
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bus = &"Capri"
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[node name="StateChart" type="Node" parent="."]
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script = ExtResource("5_bcjtl")
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track_in_editor = true
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@ -142,19 +149,20 @@ editor_description = "Player is standing on a floor."
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script = ExtResource("6_jnxnd")
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initial_state = NodePath("Standing")
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[node name="if NotOnFloor" type="Node" parent="StateChart/Root/Grounded"]
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editor_description = "Transition to falling state if not touching a floor."
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script = ExtResource("7_rgjdc")
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to = NodePath("../../Airborne/Falling")
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guard = SubResource("Resource_sfpnl")
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delay_in_seconds = "0.0"
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[node name="on JumpPressed" type="Node" parent="StateChart/Root/Grounded"]
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script = ExtResource("7_rgjdc")
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to = NodePath("../../Airborne/Jumping")
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event = &"jump_pressed"
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delay_in_seconds = "0.0"
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[node name="if NotOnFloor" type="Node" parent="StateChart/Root/Grounded"]
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editor_description = "Transition to falling state if not touching a floor."
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script = ExtResource("7_rgjdc")
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to = NodePath("../../Airborne/Falling")
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event = &"tick"
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guard = SubResource("Resource_sfpnl")
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delay_in_seconds = "0.0"
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[node name="Standing" type="Node" parent="StateChart/Root/Grounded"]
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editor_description = "Player is standing still or coming to a stop."
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script = ExtResource("6_jnxnd")
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@ -235,6 +243,7 @@ initial_state = NodePath("Falling")
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editor_description = "Transition to grounded state if touching a floor."
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script = ExtResource("7_rgjdc")
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to = NodePath("../../Grounded")
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event = &"tick"
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guard = SubResource("Resource_163ft")
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delay_in_seconds = "0.0"
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@ -257,9 +266,6 @@ delay_in_seconds = "0.0"
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editor_description = "Player is hurtling through the air and ricocheting off of surfaces."
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script = ExtResource("10_mvu25")
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[node name="Voice" type="AudioStreamPlayer" parent="."]
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bus = &"Capri"
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[connection signal="state_entered" from="StateChart/Root/Grounded/Standing/Idle" to="Graphics/Sprite/Idle" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Standing/Stopping" to="Graphics/Sprite/Run" method="play"]
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[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Standing/Stopping" to="." method="_scale_run_animation"]
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@ -273,4 +279,7 @@ bus = &"Capri"
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[connection signal="state_entered" from="StateChart/Root/Airborne/Falling" to="Graphics/Sprite/Fall" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Airborne/Jumping" to="." method="_start_jump"]
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[connection signal="state_entered" from="StateChart/Root/Airborne/Jumping" to="Graphics/Sprite/Jump" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Airborne/Jumping" to="Sounds/Voice" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Airborne/Missile" to="Graphics/Sprite/Missile" method="play"]
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[connection signal="state_exited" from="StateChart/Root/Airborne/Missile" to="." method="_restore_graphics_rotation"]
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[connection signal="state_physics_processing" from="StateChart/Root/Airborne/Missile" to="." method="_face_towards_velocity"]
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