vivisu/psx_camera/camera_example.tscn
2025-08-04 00:39:07 -04:00

121 lines
4.8 KiB
Text

[gd_scene load_steps=15 format=3 uid="uid://cpw3h80y7gl2o"]
[ext_resource type="Texture2D" uid="uid://xhjx1xkwj7xt" path="res://Thumbnail.png" id="1_mesaj"]
[ext_resource type="Shader" path="res://psx_camera/psx_camera_shader.gdshader" id="1_nv63b"]
[ext_resource type="Script" path="res://psx_camera/fly_camera.gd" id="3_4w045"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lialc"]
[sub_resource type="Sky" id="Sky_n7fr2"]
sky_material = SubResource("ProceduralSkyMaterial_lialc")
[sub_resource type="Environment" id="Environment_nd8w7"]
background_mode = 2
sky = SubResource("Sky_n7fr2")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ndpt6"]
albedo_color = Color(0.423529, 0.423529, 0.423529, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ji24u"]
albedo_color = Color(1, 0.341176, 0.227451, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_on2fo"]
albedo_color = Color(0.439216, 0.905882, 0.411765, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_daf8o"]
albedo_color = Color(0.129412, 0.337255, 0.6, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r7yvx"]
albedo_texture = ExtResource("1_mesaj")
[sub_resource type="PlaneMesh" id="PlaneMesh_7lkts"]
size = Vector2(40, 40)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2rap5"]
render_priority = 0
shader = ExtResource("1_nv63b")
shader_parameter/enable_fog = true
shader_parameter/fog_color = Color(0.729412, 0.729412, 0.729412, 1)
shader_parameter/noise_color = null
shader_parameter/fog_distance = 100.0
shader_parameter/fog_fade_range = 50.0
shader_parameter/enable_noise = false
shader_parameter/noise_time_fac = 4.0
shader_parameter/enable_color_limitation = true
shader_parameter/color_levels = 32
shader_parameter/enable_dithering = false
shader_parameter/dither_strength = 0.3
[sub_resource type="QuadMesh" id="QuadMesh_afu2w"]
material = SubResource("ShaderMaterial_2rap5")
flip_faces = true
size = Vector2(2, 2)
[node name="CameraExample" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_nd8w7")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
transform = Transform3D(-0.5, -0.866025, 0, -0.433013, 0.25, 0.866025, -0.75, 0.433013, -0.5, 0, 0, 0)
[node name="Ground" type="CSGBox3D" parent="."]
size = Vector3(100, 0.5, 100)
material = SubResource("StandardMaterial3D_ndpt6")
[node name="CSGBox3D" type="CSGBox3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.0747, 4.39386, -20.6396)
size = Vector3(2, 10, 2)
material = SubResource("StandardMaterial3D_ji24u")
[node name="CSGBox3D2" type="CSGBox3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.1164, 2.76483, 1.43046)
size = Vector3(2, 10, 2)
material = SubResource("StandardMaterial3D_ji24u")
[node name="CSGBox3D3" type="CSGBox3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29.5345, 2.76483, -11.7604)
size = Vector3(2, 10, 2)
material = SubResource("StandardMaterial3D_ji24u")
[node name="CSGBox3D4" type="CSGBox3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.7025, 2.76483, -17.091)
size = Vector3(2, 10, 2)
material = SubResource("StandardMaterial3D_ji24u")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.94478, 2.21119, 0.607769)
radius = 1.634
height = 9.699
material = SubResource("StandardMaterial3D_on2fo")
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.715, 4.30806, -17.2889)
radius = 1.634
height = 9.699
material = SubResource("StandardMaterial3D_on2fo")
[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.9614, 4.30806, 13.0696)
radius = 1.634
height = 9.699
material = SubResource("StandardMaterial3D_on2fo")
[node name="CSGBox3D5" type="CSGBox3D" parent="Ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.0303, 2.07957, 4.96235)
size = Vector3(4, 4, 4)
material = SubResource("StandardMaterial3D_daf8o")
[node name="CSGBox3D6" type="MeshInstance3D" parent="Ground"]
transform = Transform3D(-1, -8.74228e-08, -4.37114e-08, 4.37114e-08, 1.91069e-15, -1, 8.74228e-08, -1, 1.91069e-15, 40.0303, 19.6051, 33.7786)
material_override = SubResource("StandardMaterial3D_r7yvx")
mesh = SubResource("PlaneMesh_7lkts")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(0.565125, 0, 0.825005, 0, 1, 0, -0.825005, 0, 0.565125, 21.597, 19.8935, 18.5922)
script = ExtResource("3_4w045")
max_speed = 100.0
[node name="PSXMesh" type="MeshInstance3D" parent="Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0763102, 0, -0.55748)
mesh = SubResource("QuadMesh_afu2w")