[gd_scene load_steps=15 format=3 uid="uid://cpw3h80y7gl2o"] [ext_resource type="Texture2D" uid="uid://xhjx1xkwj7xt" path="res://Thumbnail.png" id="1_mesaj"] [ext_resource type="Shader" path="res://psx_camera/psx_camera_shader.gdshader" id="1_nv63b"] [ext_resource type="Script" path="res://psx_camera/fly_camera.gd" id="3_4w045"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lialc"] [sub_resource type="Sky" id="Sky_n7fr2"] sky_material = SubResource("ProceduralSkyMaterial_lialc") [sub_resource type="Environment" id="Environment_nd8w7"] background_mode = 2 sky = SubResource("Sky_n7fr2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ndpt6"] albedo_color = Color(0.423529, 0.423529, 0.423529, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ji24u"] albedo_color = Color(1, 0.341176, 0.227451, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_on2fo"] albedo_color = Color(0.439216, 0.905882, 0.411765, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_daf8o"] albedo_color = Color(0.129412, 0.337255, 0.6, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r7yvx"] albedo_texture = ExtResource("1_mesaj") [sub_resource type="PlaneMesh" id="PlaneMesh_7lkts"] size = Vector2(40, 40) [sub_resource type="ShaderMaterial" id="ShaderMaterial_2rap5"] render_priority = 0 shader = ExtResource("1_nv63b") shader_parameter/enable_fog = true shader_parameter/fog_color = Color(0.729412, 0.729412, 0.729412, 1) shader_parameter/noise_color = null shader_parameter/fog_distance = 100.0 shader_parameter/fog_fade_range = 50.0 shader_parameter/enable_noise = false shader_parameter/noise_time_fac = 4.0 shader_parameter/enable_color_limitation = true shader_parameter/color_levels = 32 shader_parameter/enable_dithering = false shader_parameter/dither_strength = 0.3 [sub_resource type="QuadMesh" id="QuadMesh_afu2w"] material = SubResource("ShaderMaterial_2rap5") flip_faces = true size = Vector2(2, 2) [node name="CameraExample" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_nd8w7") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"] transform = Transform3D(-0.5, -0.866025, 0, -0.433013, 0.25, 0.866025, -0.75, 0.433013, -0.5, 0, 0, 0) [node name="Ground" type="CSGBox3D" parent="."] size = Vector3(100, 0.5, 100) material = SubResource("StandardMaterial3D_ndpt6") [node name="CSGBox3D" type="CSGBox3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.0747, 4.39386, -20.6396) size = Vector3(2, 10, 2) material = SubResource("StandardMaterial3D_ji24u") [node name="CSGBox3D2" type="CSGBox3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.1164, 2.76483, 1.43046) size = Vector3(2, 10, 2) material = SubResource("StandardMaterial3D_ji24u") [node name="CSGBox3D3" type="CSGBox3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29.5345, 2.76483, -11.7604) size = Vector3(2, 10, 2) material = SubResource("StandardMaterial3D_ji24u") [node name="CSGBox3D4" type="CSGBox3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.7025, 2.76483, -17.091) size = Vector3(2, 10, 2) material = SubResource("StandardMaterial3D_ji24u") [node name="CSGCylinder3D" type="CSGCylinder3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.94478, 2.21119, 0.607769) radius = 1.634 height = 9.699 material = SubResource("StandardMaterial3D_on2fo") [node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.715, 4.30806, -17.2889) radius = 1.634 height = 9.699 material = SubResource("StandardMaterial3D_on2fo") [node name="CSGCylinder3D3" type="CSGCylinder3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.9614, 4.30806, 13.0696) radius = 1.634 height = 9.699 material = SubResource("StandardMaterial3D_on2fo") [node name="CSGBox3D5" type="CSGBox3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.0303, 2.07957, 4.96235) size = Vector3(4, 4, 4) material = SubResource("StandardMaterial3D_daf8o") [node name="CSGBox3D6" type="MeshInstance3D" parent="Ground"] transform = Transform3D(-1, -8.74228e-08, -4.37114e-08, 4.37114e-08, 1.91069e-15, -1, 8.74228e-08, -1, 1.91069e-15, 40.0303, 19.6051, 33.7786) material_override = SubResource("StandardMaterial3D_r7yvx") mesh = SubResource("PlaneMesh_7lkts") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(0.565125, 0, 0.825005, 0, 1, 0, -0.825005, 0, 0.565125, 21.597, 19.8935, 18.5922) script = ExtResource("3_4w045") max_speed = 100.0 [node name="PSXMesh" type="MeshInstance3D" parent="Camera3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0763102, 0, -0.55748) mesh = SubResource("QuadMesh_afu2w")