[gd_scene load_steps=9 format=3 uid="uid://duc1ss0gqkrux"] [ext_resource type="Texture2D" uid="uid://dc7iqfgf7roj3" path="res://3d/coin_texture.png" id="1_y70ne"] [ext_resource type="Texture2D" uid="uid://ddm4m24qgw6yp" path="res://3d/coin_metal.png" id="2_pivsm"] [sub_resource type="Environment" id="Environment_pivsm"] background_mode = 1 background_color = Color(1, 0, 1, 1) [sub_resource type="Animation" id="Animation_q4kta"] resource_name = "new_animation" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = false tracks/0/path = NodePath("Node3D/MeshInstance3D:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(1.5708, 0, -3.14159), Vector3(1.5708, 6.28319, -3.14159)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Node3D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, 6.28319, 0)] } [sub_resource type="Animation" id="Animation_y70ne"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Node3D/MeshInstance3D:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(1.5708, 0, -3.14159)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Node3D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_pivsm"] _data = { &"RESET": SubResource("Animation_y70ne"), &"new_animation": SubResource("Animation_q4kta") } [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q4kta"] albedo_color = Color(1, 1, 0, 1) albedo_texture = ExtResource("1_y70ne") metallic = 0.27 metallic_specular = 0.63 metallic_texture = ExtResource("2_pivsm") rim_enabled = true rim = 0.27 refraction_enabled = true [sub_resource type="CylinderMesh" id="CylinderMesh_y70ne"] material = SubResource("StandardMaterial3D_q4kta") [node name="Coin" type="Node3D"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.91775, 0.321879, -0.232656, -0.286026, 0.942088, 0.1751, 0.275544, -0.0941521, 0.956667, -0.622863, 0.843528, 3.00558) [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5) environment = SubResource("Environment_pivsm") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_pivsm") } autoplay = "new_animation" [node name="Node3D" type="Node3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Node3D"] transform = Transform3D(1, 2.37917e-09, 0, 3.82137e-15, -1.18959e-09, 1, -8.74228e-08, 0.0272146, 4.37114e-08, 0, 0, 0) mesh = SubResource("CylinderMesh_y70ne") skeleton = NodePath("../..")