[gd_scene load_steps=5 format=3 uid="uid://cs8tmcc82ejiu"] [ext_resource type="PackedScene" uid="uid://dr2lx5x2lrj17" path="res://ball.tscn" id="1_run6g"] [ext_resource type="Texture2D" uid="uid://b8761p2m2ntkv" path="res://assets/balls/basketball.png" id="2_srjr7"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_run6g"] friction = 0.74 bounce = 0.83 [sub_resource type="CircleShape2D" id="CircleShape2D_run6g"] radius = 23.0 [node name="Ball" instance=ExtResource("1_run6g")] physics_material_override = SubResource("PhysicsMaterial_run6g") [node name="Sprite2D" parent="." index="0"] scale = Vector2(0.7, 0.7) texture = ExtResource("2_srjr7") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_run6g")