[gd_scene load_steps=5 format=3 uid="uid://1lvtcngw4biv"] [ext_resource type="PackedScene" uid="uid://dr2lx5x2lrj17" path="res://ball.tscn" id="1_pqkvx"] [ext_resource type="Texture2D" uid="uid://1uoq4vxnep0u" path="res://assets/balls/baseball.png" id="2_g42ko"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_pqkvx"] bounce = 0.16 [sub_resource type="CircleShape2D" id="CircleShape2D_pqkvx"] radius = 8.06226 [node name="Ball" instance=ExtResource("1_pqkvx")] physics_material_override = SubResource("PhysicsMaterial_pqkvx") [node name="Sprite2D" parent="." index="0"] texture = ExtResource("2_g42ko") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_pqkvx")