[gd_scene load_steps=5 format=3 uid="uid://c4dkexe3l6cma"] [ext_resource type="Texture2D" uid="uid://cd68hj3p7r01q" path="res://sprites/particles/fire_particles.png" id="1_gl2g5"] [ext_resource type="Script" uid="uid://nvpkqa3y8g04" path="res://objects/player/jet_particles.gd" id="2_td2pe"] [sub_resource type="Curve" id="Curve_idk12"] _limits = [0.0, 3.0, 0.0, 1.0] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 3), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Gradient" id="Gradient_m4kly"] offsets = PackedFloat32Array(0.453333, 0.806667, 0.873333, 1) colors = PackedColorArray(0.580392, 0.768627, 1, 1, 1, 0.839216, 0.215686, 1, 1, 0, 0, 1, 1, 0, 0.321569, 0) [node name="CPUParticles2D" type="CPUParticles2D" groups=["fire_particles"]] amount = 16 texture = ExtResource("1_gl2g5") lifetime = 0.15 local_coords = true spread = 0.0 gravity = Vector2(-190, 980) tangential_accel_max = 100.0 damping_max = 100.0 angle_min = -720.0 scale_amount_curve = SubResource("Curve_idk12") color_ramp = SubResource("Gradient_m4kly") script = ExtResource("2_td2pe")